Location for unreal engine 5.4+
CafeRest
All collisions are customized for the game

Cafe Rest (Minimalistic, Low Poly)


How about your own coffee shop? This can serve as an example of minimalist stylized architectural visualization and also a location for your idea.

What happens if you turn off the lights and use a flashlight? You get a whole horror experience!

The entire building can be walked around. The front side features large windows, an entrance door, and a glowing sign.

Entering the café, you see a spacious corridor with separate areas where you can leave your outerwear and proceed further to where the bar counter is located. There's also a sofa nearby.

Next, there are two small rooms for restrooms.

On the left, there are three large bright rooms, with windows letting in plenty of natural light. The main room has a second tier and a separate area behind wooden slats.

Both the cabinet and the bar counter have built-in hidden lighting.

You can go up the stairs to the second tier, which is essentially a separate room from which you can access two other rooms.

The interior of the café is designed to meet the needs of different categories of guests. The space easily adapts to various events, from business meetings to board game gatherings.

Universal zones allow for quick and effortless reconfiguration of furniture depending on current needs. Guests can also choose dimly lit rooms.

All collisions are set up, so you can add a character and already walk around the café.
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